Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 92 days ago
14 / 7 / 5
K / D / A
46.3%
Kill participation
1,113.1
Damage / min
16,510g
509.6 gold / min
25
10 placed · 3 cleared
229
7.1 CS / min
Objective control
4
Dragons
1
Baron
6
Towers
1
Inhibitors
0
Herald
0
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAYELGODLIKEMODE#PIT
Mordekaiser · Top
2 / 11 / 9
26.8% KP
27,124
17.7% share
11,002g
222 CS · 6.9/m
Kick Lord Semi#Br3
Jarvan IV · Jungle
8 / 7 / 21
70.7% KP
28,865
18.8% share
16,092g
230 CS · 7.1/m
GOOD GAME GG XD#0404
Sylas · Mid
14 / 7 / 5
46.3% KP
36,063
23.5% share
16,510g
229 CS · 7.1/m
rashomon#eien
Syndra · ADC
12 / 12 / 12
58.5% KP
41,753
27.2% share
17,166g
244 CS · 7.5/m
glendinho#nano
Camille · Support
5 / 13 / 18
56.1% KP
19,440
12.7% share
11,751g
25 CS · 0.8/m
Red side
Victorytheatron#zzz
Yorick · Top
9 / 7 / 12
42% KP
48,144
26.7% share
16,070g
255 CS · 7.9/m
STEPZ#asd
Qiyana · Jungle
16 / 5 / 10
52% KP
51,229
28.4% share
23,672g
304 CS · 9.4/m
Cuidas#999
Talon · Mid
9 / 9 / 11
40% KP
28,040
15.5% share
13,669g
209 CS · 6.5/m
titanzeraaa#r10
Ezreal · ADC
8 / 12 / 12
40% KP
33,930
18.8% share
15,570g
229 CS · 7.1/m
noite#rogue
Poppy · Support
8 / 8 / 21
58% KP
19,301
10.7% share
11,995g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
