Match history
Pyke champion portrait

Pyke

Defeat

Ranked Solo/Duo · 92 days ago

18:43Live Riot data

4 / 8 / 3

K / D / A

63.6%

Kill participation

621.4

Damage / min

6,688g

357.3 gold / min

71

25 placed · 9 cleared

23

1.2 CS / min

Objective control

Blue side

0

Dragons

0

Baron

0

Towers

0

Inhibitors

0

Herald

Red side

0

Dragons

0

Baron

4

Towers

0

Inhibitors

1

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

Highest champion damage on your team
10. minute · Rakan+86 gold / -3 CS

Difference from the opponent Riot assigned to your role.

15. minute · Rakan+744 gold / 0 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +744 gold and 0 CS versus Rakan.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

8 recorded deaths; first at 5:03.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

25 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.01,6723,3445,0166,6880:004:409:2114:0218:43
Pyke: 6,688

Events and purchases

Kill · Olaf → Shen
Kill · Locke → Lux
Kill · Anivia → Cassiopeia
Kill · Locke → Ambessa
Kill · Pyke → Anivia
Kill · Pyke → Rakan
Kill · Shen → Olaf
Kill · Rakan → Lux
Kill · Pyke → Viktor
Kill · Locke → Pyke
Kill · Ambessa → Viktor
Kill · Rakan → Cassiopeia
Kill · Anivia → Pyke
Kill · Locke → Lux
Kill · Lux → Viktor
Objective · Ambessa · Void Grub
Kill · Locke → Pyke
Objective · Ambessa · Void Grub
Kill · Olaf → Shen
Kill · Locke → Lux
Objective · Locke · Void Grub
Kill · Locke → Shen
Kill · Anivia → Pyke
Kill · Anivia → Cassiopeia
Kill · Locke → Shen
Kill · Anivia → Cassiopeia
Building destroyed · Olaf · Outer turret
Kill · Locke → Lux
Kill · Locke → Ambessa
Kill · Pyke → Locke
Kill · Viktor → Pyke
Kill · Shen → Rakan
Kill · Viktor → Cassiopeia
Kill · Olaf → Lux
Building destroyed · Viktor · Outer turret
Kill · Locke → Cassiopeia
Kill · Ambessa → Anivia
Kill · Locke → Lux
Kill · Shen → Viktor
Kill · Olaf → Pyke
Kill · Olaf → Cassiopeia
Kill · Locke → Lux
Kill · Olaf → Pyke
Building destroyed · Anivia · Outer turret
Kill · Viktor → Shen
Kill · Ambessa → Viktor
Kill · Locke → Ambessa
Objective · Locke · Rift Herald
Kill · Locke → Pyke
Kill · Locke → Ambessa

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Defeat
11 / 33 / 832,029g · 44,042 damage
PlayerKDA · KPDamageGold · CSItems
Shen champion portrait

Kutcha#BR1

Shen · Top

3 / 5 / 1

36.4% KP

9,519

21.6% share

6,439g

115 CS · 6.1/m

Ambessa champion portrait

juny#misa

Ambessa · Jungle

3 / 4 / 1

36.4% KP

8,321

18.9% share

7,151g

125 CS · 6.7/m

Lux champion portrait

love story#qer

Lux · Mid

1 / 8 / 2

27.3% KP

6,568

14.9% share

6,043g

139 CS · 7.4/m

Cassiopeia champion portrait

SlasH#SLA

Cassiopeia · ADC

0 / 8 / 1

9.1% KP

8,004

18.2% share

5,708g

131 CS · 7/m

Pyke champion portrait

GOOD GAME GG XD#0404

Pyke · Support

4 / 8 / 3

63.6% KP

11,630

26.4% share

6,688g

23 CS · 1.2/m

Red side

Victory
33 / 11 / 3243,965g · 67,800 damage
PlayerKDA · KPDamageGold · CSItems
Olaf champion portrait

hero kenzan#111

Olaf · Top

7 / 1 / 2

27.3% KP

16,243

24% share

8,999g

177 CS · 9.5/m

Locke champion portrait

capybara#eloy

Locke · Jungle

16 / 1 / 4

60.6% KP

18,532

27.3% share

11,310g

132 CS · 7.1/m

Viktor champion portrait

Barou Shoei#BR2

Viktor · Mid

3 / 5 / 9

36.4% KP

16,470

24.3% share

8,125g

153 CS · 8.2/m

Anivia champion portrait

mctulio12#faux

Anivia · ADC

5 / 2 / 4

27.3% KP

11,289

16.7% share

9,046g

174 CS · 9.3/m

Rakan champion portrait

atilemrac#luv

Rakan · Support

2 / 2 / 13

45.5% KP

5,266

7.8% share

6,485g

20 CS · 1.1/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Defeat — GOOD GAME GG XD#0404 | MacroDiff