Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 92 days ago
14 / 3 / 6
K / D / A
80%
Kill participation
1,432.1
Damage / min
15,265g
598.6 gold / min
26
8 placed · 1 cleared
212
8.3 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSowza#nida
Nidalee · Top
7 / 7 / 8
51.7% KP
27,578
28.1% share
10,168g
174 CS · 6.8/m
LEV Booki#DBECT
Lee Sin · Jungle
7 / 4 / 10
58.6% KP
19,507
19.9% share
11,429g
173 CS · 6.8/m
nicolle#1989
Ahri · Mid
4 / 5 / 4
27.6% KP
17,987
18.3% share
9,191g
189 CS · 7.4/m
Kojima#ゲツヨウビ
Sivir · ADC
6 / 3 / 4
34.5% KP
23,194
23.6% share
14,262g
253 CS · 9.9/m
uzent#fifi
Bard · Support
5 / 6 / 12
58.6% KP
9,817
10% share
8,321g
24 CS · 0.9/m
Red side
Victoryeu amo gato#jmz
Rumble · Top
5 / 7 / 8
52% KP
22,776
24% share
10,839g
168 CS · 6.6/m
XXSASUKE123#ninja
Zaahen · Jungle
3 / 5 / 7
40% KP
14,324
15.1% share
10,361g
176 CS · 6.9/m
GOOD GAME GG XD#0404
Sylas · Mid
14 / 3 / 6
80% KP
36,518
38.6% share
15,265g
212 CS · 8.3/m
valda cui#弄潮逐浪
Varus · ADC
3 / 7 / 9
48% KP
15,178
16% share
11,149g
188 CS · 7.4/m
Manel#BR2
Rell · Support
0 / 7 / 17
68% KP
5,932
6.3% share
7,802g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
