Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 91 days ago
9 / 10 / 9
K / D / A
52.9%
Kill participation
1,357.1
Damage / min
13,969g
411.5 gold / min
23
10 placed · 2 cleared
239
7 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEL PRIMO SANDRY#br1
Jax · Top
4 / 6 / 9
36.1% KP
23,609
16.7% share
12,772g
193 CS · 5.7/m
hero kenzan#111
Graves · Jungle
10 / 7 / 9
52.8% KP
20,596
14.5% share
16,590g
258 CS · 7.6/m
Guaxi#legal
Vladimir · Mid
9 / 3 / 5
38.9% KP
33,334
23.5% share
15,753g
301 CS · 8.9/m
sandman#areia
Ziggs · ADC
7 / 5 / 12
52.8% KP
47,177
33.3% share
17,946g
309 CS · 9.1/m
ivaD#levis
Pyke · Support
6 / 13 / 13
52.8% KP
17,025
12% share
10,879g
34 CS · 1/m
Red side
Victorytheatron#zzz
Gangplank · Top
7 / 4 / 5
35.3% KP
31,800
22.2% share
18,606g
338 CS · 10/m
LOUD Sinatra#omw
Jarvan IV · Jungle
9 / 4 / 17
76.5% KP
26,581
18.6% share
18,450g
272 CS · 8/m
GOOD GAME GG XD#0404
Ryze · Mid
9 / 10 / 9
52.9% KP
46,074
32.2% share
13,969g
239 CS · 7/m
Hallts#777
Viktor · ADC
8 / 7 / 12
58.8% KP
28,035
19.6% share
15,350g
223 CS · 6.6/m
Saku Gabimaru#Svero
Sona · Support
1 / 11 / 18
55.9% KP
10,571
7.4% share
9,332g
36 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
