Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 90 days ago
24 / 1 / 5
K / D / A
65.9%
Kill participation
1,846.3
Damage / min
17,504g
681.1 gold / min
20
9 placed · 2 cleared
232
9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKlauszembergg#Klaus
Yone · Top
2 / 13 / 5
25.9% KP
16,103
18.1% share
9,535g
191 CS · 7.4/m
poli#eto
Qiyana · Jungle
4 / 6 / 8
44.4% KP
20,426
22.9% share
12,338g
199 CS · 7.7/m
Ado#Void
Azir · Mid
1 / 10 / 1
7.4% KP
16,742
18.8% share
9,753g
238 CS · 9.3/m
chill guy#lgo
Locke · ADC
10 / 8 / 3
48.1% KP
19,073
21.4% share
11,185g
181 CS · 7/m
uzent#fifi
Pyke · Support
10 / 7 / 8
66.7% KP
16,856
18.9% share
10,949g
41 CS · 1.6/m
Red side
Victory제드에#llao
Zed · Top
7 / 5 / 3
22.7% KP
20,388
19.6% share
11,628g
224 CS · 8.7/m
Just ä Clown#TDAH
Kha'Zix · Jungle
7 / 5 / 0
15.9% KP
10,248
9.9% share
12,368g
192 CS · 7.5/m
GOOD GAME GG XD#0404
Sylas · Mid
24 / 1 / 5
65.9% KP
47,449
45.7% share
17,504g
232 CS · 9/m
scuro#blox
Taliyah · ADC
4 / 11 / 11
34.1% KP
16,111
15.5% share
11,338g
201 CS · 7.8/m
guigs#00000
Twisted Fate · Support
2 / 5 / 20
50% KP
9,578
9.2% share
9,366g
27 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
