Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 90 days ago
12 / 5 / 13
K / D / A
54.3%
Kill participation
1,756.1
Damage / min
16,328g
491.3 gold / min
14
9 placed · 2 cleared
260
7.8 CS / min
Objective control
1
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatsavitar#1807
Ryze · Top
4 / 10 / 4
38.1% KP
34,902
28% share
13,428g
254 CS · 7.6/m
potato the cat#envy
Locke · Jungle
10 / 7 / 5
71.4% KP
23,665
19% share
16,243g
223 CS · 6.7/m
Pilot#9920
Yone · Mid
5 / 8 / 5
47.6% KP
28,003
22.5% share
12,956g
250 CS · 7.5/m
Testacc#sauce
Ezreal · ADC
0 / 14 / 7
33.3% KP
26,473
21.2% share
11,675g
225 CS · 6.8/m
Ágata#Lovly
Nami · Support
2 / 7 / 13
71.4% KP
11,561
9.3% share
9,011g
15 CS · 0.5/m
Red side
Victorygabriel darius#bus
Darius · Top
9 / 5 / 2
23.9% KP
22,251
13.5% share
14,535g
243 CS · 7.3/m
aloegarten#420
Zed · Jungle
16 / 6 / 3
41.3% KP
44,695
27% share
19,133g
271 CS · 8.2/m
GOOD GAME GG XD#0404
Syndra · Mid
12 / 5 / 13
54.3% KP
58,362
35.3% share
16,328g
260 CS · 7.8/m
PETRUS#OWO
Swain · ADC
8 / 2 / 16
52.2% KP
28,365
17.2% share
16,729g
272 CS · 8.2/m
Tico#1911
Nautilus · Support
1 / 3 / 24
54.3% KP
11,649
7% share
10,128g
28 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
