Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 89 days ago
7 / 4 / 8
K / D / A
32.6%
Kill participation
931.4
Damage / min
11,998g
448.5 gold / min
28
10 placed · 3 cleared
224
8.4 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEletrizante#br1
Gnar · Top
5 / 5 / 10
32.6% KP
18,296
16.1% share
11,427g
204 CS · 7.6/m
haxixe abuser#anna
Kha'Zix · Jungle
20 / 5 / 4
52.2% KP
33,806
29.8% share
17,594g
241 CS · 9/m
GOOD GAME GG XD#0404
Syndra · Mid
7 / 4 / 8
32.6% KP
24,916
22% share
11,998g
224 CS · 8.4/m
Terto#S E P
Viktor · ADC
8 / 9 / 21
63% KP
27,624
24.3% share
13,608g
187 CS · 7/m
pedrinho2015#BR2
Thresh · Support
6 / 5 / 23
63% KP
8,834
7.8% share
9,888g
28 CS · 1/m
Red side
Defeatykv#BRA1
Yasuo · Top
4 / 10 / 6
35.7% KP
22,022
25.6% share
9,638g
204 CS · 7.6/m
Vevé#br3
Jarvan IV · Jungle
4 / 8 / 13
60.7% KP
17,365
20.2% share
10,917g
170 CS · 6.4/m
TWTV RagZark#RAG
Singed · Mid
9 / 7 / 0
32.1% KP
20,702
24.1% share
12,611g
189 CS · 7.1/m
San#BR0
Kalista · ADC
6 / 14 / 3
32.1% KP
16,427
19.1% share
10,632g
172 CS · 6.4/m
deantabbercolde#dpr
Blitzcrank · Support
5 / 7 / 13
64.3% KP
9,489
11% share
9,410g
21 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
