Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 87 days ago
9 / 8 / 4
K / D / A
65%
Kill participation
999.4
Damage / min
11,779g
506.6 gold / min
16
7 placed · 0 cleared
177
7.6 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGOOD GAME GG XD#0404
Jayce · Top
9 / 8 / 4
65% KP
23,235
32.2% share
11,779g
177 CS · 7.6/m
Vinicete#vini7
Graves · Jungle
2 / 6 / 7
45% KP
13,618
18.9% share
9,318g
164 CS · 7.1/m
sirifacendobara#br1
Hwei · Mid
3 / 6 / 0
15% KP
11,420
15.8% share
8,856g
202 CS · 8.7/m
SWAINBUILDSBOSTA#FEZES
Swain · ADC
4 / 2 / 2
30% KP
12,650
17.5% share
10,413g
186 CS · 8/m
gracefully#oxla
Camille · Support
2 / 7 / 11
65% KP
11,266
15.6% share
7,279g
14 CS · 0.6/m
Red side
Victorysandman#areia
Vayne · Top
5 / 7 / 7
41.4% KP
15,646
19% share
9,249g
135 CS · 5.8/m
Vinite#julia
Shyvana · Jungle
6 / 4 / 4
34.5% KP
14,213
17.3% share
10,924g
194 CS · 8.3/m
Kina#00021
Vladimir · Mid
14 / 2 / 6
69% KP
34,592
42% share
14,063g
218 CS · 9.4/m
Joma Haerin#NewJ
Aurelion Sol · ADC
1 / 2 / 6
24.1% KP
7,755
9.4% share
9,440g
198 CS · 8.5/m
capybara#eloy
Poppy · Support
3 / 5 / 13
55.2% KP
10,063
12.2% share
7,910g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
