Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 83 days ago
6 / 11 / 6
K / D / A
24.5%
Kill participation
667.2
Damage / min
10,658g
376.4 gold / min
20
9 placed · 1 cleared
173
6.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTERMINA#zerok
Yasuo · Top
9 / 5 / 7
32.7% KP
23,219
18.3% share
14,238g
274 CS · 9.7/m
LOUD Sinatra#omw
Jarvan IV · Jungle
17 / 4 / 15
65.3% KP
38,527
30.4% share
17,197g
238 CS · 8.4/m
GOOD GAME GG XD#0404
Sylas · Mid
6 / 11 / 6
24.5% KP
18,892
14.9% share
10,658g
173 CS · 6.1/m
IsDEAD#br1
Syndra · ADC
7 / 5 / 11
36.7% KP
28,612
22.6% share
14,879g
211 CS · 7.5/m
bugiwara#TDC
Pantheon · Support
10 / 5 / 12
44.9% KP
17,502
13.8% share
12,548g
65 CS · 2.3/m
Red side
DefeatMarmelo1 Is Back#Poh
Malphite · Top
4 / 9 / 6
33.3% KP
11,534
10.6% share
10,082g
180 CS · 6.4/m
Aegis#ijji
Nidalee · Jungle
5 / 12 / 8
43.3% KP
12,191
11.2% share
11,480g
177 CS · 6.3/m
crawl2r#gabi
Zed · Mid
16 / 7 / 4
66.7% KP
48,810
44.9% share
18,651g
237 CS · 8.4/m
sant#0803
Ezreal · ADC
2 / 8 / 7
30% KP
26,067
24% share
10,347g
228 CS · 8.1/m
GEENA#66666
Janna · Support
3 / 13 / 14
56.7% KP
10,093
9.3% share
8,607g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
