Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Victory
Ranked Solo/Duo · 82 days ago
13 / 3 / 7
K / D / A
62.5%
Kill participation
1,522.9
Damage / min
12,441g
558.3 gold / min
19
9 placed · 3 cleared
194
8.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatJOSEPHZEUSMODE#0001
Volibear · Top
4 / 6 / 2
27.3% KP
11,491
16.3% share
8,450g
101 CS · 4.5/m
Vinite#6240
Nocturne · Jungle
5 / 4 / 5
45.5% KP
16,203
23% share
9,553g
147 CS · 6.6/m
dias de chuva#222
Viktor · Mid
2 / 8 / 0
9.1% KP
15,936
22.6% share
7,035g
173 CS · 7.8/m
Duduhh#愛憎の影
Taliyah · ADC
7 / 7 / 4
50% KP
18,679
26.5% share
10,318g
202 CS · 9.1/m
guga fighter#001
Shen · Support
4 / 7 / 4
36.4% KP
8,225
11.7% share
6,879g
13 CS · 0.6/m
Red side
VictoryMONTAGEM XONADA#Funk
Cassiopeia · Top
6 / 4 / 2
25% KP
14,053
16.4% share
10,938g
224 CS · 10.1/m
12312#311
Vi · Jungle
5 / 3 / 10
46.9% KP
11,624
13.5% share
10,850g
176 CS · 7.9/m
GOOD GAME GG XD#0404
Yone · Mid
13 / 3 / 7
62.5% KP
33,936
39.5% share
12,441g
194 CS · 8.7/m
Eternal o suino#Suino
Jinx · ADC
3 / 10 / 2
15.6% KP
11,787
13.7% share
9,804g
132 CS · 5.9/m
dial tone#marto
Camille · Support
5 / 2 / 7
37.5% KP
14,410
16.8% share
8,738g
26 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
