Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 82 days ago
17 / 7 / 9
K / D / A
54.2%
Kill participation
1,285.6
Damage / min
16,501g
527.5 gold / min
27
9 placed · 6 cleared
227
7.3 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpeyz#br9
Ambessa · Top
3 / 10 / 5
19.5% KP
24,635
16.9% share
11,190g
231 CS · 7.4/m
do it for her#cisne
Qiyana · Jungle
12 / 9 / 10
53.7% KP
36,874
25.3% share
16,147g
247 CS · 7.9/m
hope#ur ok
Katarina · Mid
14 / 12 / 6
48.8% KP
33,648
23.1% share
14,399g
214 CS · 6.8/m
Schirmerz#KING物
Kai'Sa · ADC
8 / 10 / 9
41.5% KP
30,322
20.8% share
15,777g
225 CS · 7.2/m
jeikar#XII
Rakan · Support
4 / 7 / 26
73.2% KP
20,307
13.9% share
11,691g
30 CS · 1/m
Red side
Victoryrun for roses#iwkms
Irelia · Top
12 / 6 / 5
35.4% KP
33,071
20.3% share
17,581g
289 CS · 9.2/m
ONE TRUE KING#shin
Kayn · Jungle
9 / 7 / 12
43.8% KP
41,883
25.8% share
16,438g
247 CS · 7.9/m
GOOD GAME GG XD#0404
Sylas · Mid
17 / 7 / 9
54.2% KP
40,218
24.7% share
16,501g
227 CS · 7.3/m
Lev Pingu#Carry
Ziggs · ADC
6 / 12 / 13
39.6% KP
30,309
18.6% share
14,323g
194 CS · 6.2/m
scamber#BR1
Shen · Support
4 / 9 / 23
56.3% KP
17,075
10.5% share
11,918g
20 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
