Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 81 days ago
20 / 8 / 10
K / D / A
76.9%
Kill participation
1,235.1
Damage / min
17,886g
578.8 gold / min
25
9 placed · 1 cleared
193
6.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTwTv Duelista#ruins
Jax · Top
9 / 8 / 8
51.5% KP
44,159
32% share
16,283g
266 CS · 8.6/m
WhiteZio#Zio
Evelynn · Jungle
8 / 10 / 10
54.5% KP
23,667
17.1% share
12,034g
147 CS · 4.8/m
iMaaasTeR#br1
Azir · Mid
6 / 7 / 5
33.3% KP
34,724
25.2% share
13,863g
256 CS · 8.3/m
mqiyana#goat
Qiyana · ADC
7 / 9 / 6
39.4% KP
25,132
18.2% share
13,754g
214 CS · 6.9/m
Droga é a Jade#Fox
Karma · Support
3 / 5 / 16
57.6% KP
10,359
7.5% share
10,388g
33 CS · 1.1/m
Red side
VictoryPinto Goblyn#547
Mordekaiser · Top
7 / 11 / 7
35.9% KP
23,757
18.7% share
11,766g
190 CS · 6.1/m
luanbpt#BR2
Hecarim · Jungle
6 / 9 / 17
59% KP
19,010
15% share
14,293g
225 CS · 7.3/m
GOOD GAME GG XD#0404
Locke · Mid
20 / 8 / 10
76.9% KP
38,166
30% share
17,886g
193 CS · 6.2/m
cugozadinho1#ziddy
Zyra · ADC
2 / 3 / 12
35.9% KP
30,095
23.7% share
14,076g
285 CS · 9.2/m
Thanagar#BR1
Bard · Support
4 / 2 / 19
59% KP
16,101
12.7% share
10,141g
40 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
