Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 77 days ago
15 / 2 / 6
K / D / A
72.4%
Kill participation
1,233.2
Damage / min
11,911g
582.9 gold / min
14
7 placed · 0 cleared
168
8.2 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBAAAAAAAAAAANKAI#banko
Vayne · Top
1 / 4 / 3
33.3% KP
9,789
19.4% share
6,455g
126 CS · 6.2/m
Levi#zin
Lee Sin · Jungle
5 / 6 / 4
75% KP
10,390
20.6% share
8,609g
115 CS · 5.6/m
Lauvv#flu
Ahri · Mid
3 / 7 / 1
33.3% KP
12,514
24.9% share
7,159g
132 CS · 6.5/m
Lyx#1000
Kai'Sa · ADC
1 / 6 / 2
25% KP
8,847
17.6% share
7,462g
159 CS · 7.8/m
Sthe#911
Neeko · Support
2 / 6 / 5
58.3% KP
8,816
17.5% share
5,615g
15 CS · 0.7/m
Red side
VictoryPsycodelico#TWTV
Malphite · Top
4 / 3 / 4
27.6% KP
16,317
22.5% share
8,344g
127 CS · 6.2/m
Leba#nvm
Nocturne · Jungle
8 / 2 / 4
41.4% KP
13,194
18.2% share
10,138g
171 CS · 8.4/m
GOOD GAME GG XD#0404
Sylas · Mid
15 / 2 / 6
72.4% KP
25,199
34.7% share
11,911g
168 CS · 8.2/m
i wanna tell u#lexie
Syndra · ADC
1 / 2 / 7
27.6% KP
12,622
17.4% share
8,945g
164 CS · 8/m
Kisuni#KSN
Seraphine · Support
1 / 3 / 13
48.3% KP
5,270
7.3% share
6,678g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
