Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 75 days ago
2 / 5 / 8
K / D / A
47.6%
Kill participation
596.5
Damage / min
9,857g
456.7 gold / min
12
8 placed · 0 cleared
187
8.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatcRa#letca
Ambessa · Top
4 / 7 / 3
33.3% KP
9,538
16% share
7,991g
140 CS · 6.5/m
ONE TRUE KING#shin
Kayn · Jungle
5 / 9 / 3
38.1% KP
9,250
15.6% share
8,297g
110 CS · 5.1/m
GOOD GAME GG XD#0404
Sylas · Mid
2 / 5 / 8
47.6% KP
12,875
21.6% share
9,857g
187 CS · 8.7/m
Marvinzinho#1234
Ezreal · ADC
6 / 8 / 5
52.4% KP
17,937
30.2% share
10,267g
159 CS · 7.4/m
guigs#00000
Pantheon · Support
4 / 6 / 8
57.1% KP
9,881
16.6% share
7,724g
37 CS · 1.7/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
5 / 4 / 9
40% KP
16,936
17.9% share
9,734g
163 CS · 7.6/m
gurincriveI#br1
Wukong · Jungle
10 / 2 / 10
57.1% KP
16,335
17.3% share
13,395g
196 CS · 9.1/m
Ado#Void
Syndra · Mid
6 / 3 / 9
42.9% KP
20,133
21.3% share
10,656g
192 CS · 8.9/m
pinkpurple99999#br1
Karthus · ADC
12 / 7 / 7
54.3% KP
25,801
27.3% share
13,046g
187 CS · 8.7/m
VKS NEXT TOPKING#crown
Poppy · Support
2 / 5 / 16
51.4% KP
15,236
16.1% share
7,509g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
