Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Defeat
Ranked Solo/Duo · 75 days ago
9 / 8 / 8
K / D / A
56.7%
Kill participation
1,254.2
Damage / min
11,628g
452.5 gold / min
26
11 placed · 0 cleared
186
7.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybankai#1601
Anivia · Top
2 / 5 / 13
45.5% KP
19,806
17.6% share
9,521g
170 CS · 6.6/m
ray peat#0511
Talon · Jungle
11 / 5 / 7
54.5% KP
27,812
24.7% share
15,483g
224 CS · 8.7/m
ItzMagras#MGR
Kassadin · Mid
6 / 6 / 2
24.2% KP
15,393
13.7% share
10,575g
179 CS · 7/m
sandman#areia
Syndra · ADC
11 / 4 / 13
72.7% KP
29,911
26.6% share
16,843g
252 CS · 9.8/m
konseki#knsk
Camille · Support
3 / 10 / 16
57.6% KP
19,714
17.5% share
9,750g
33 CS · 1.3/m
Red side
DefeatFilipoppy#Poppy
Zac · Top
5 / 5 / 6
36.7% KP
17,674
17.3% share
9,991g
143 CS · 5.6/m
Nukenin#n k
Qiyana · Jungle
10 / 7 / 6
53.3% KP
27,405
26.8% share
14,436g
202 CS · 7.9/m
GOOD GAME GG XD#0404
Jayce · Mid
9 / 8 / 8
56.7% KP
32,233
31.5% share
11,628g
186 CS · 7.2/m
cook cat#321
Aurora · ADC
2 / 7 / 8
33.3% KP
12,838
12.6% share
8,322g
135 CS · 5.3/m
Manel#BR2
Shen · Support
4 / 6 / 12
53.3% KP
12,030
11.8% share
7,811g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
