Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 73 days ago
4 / 6 / 5
K / D / A
29%
Kill participation
417
Damage / min
9,232g
368.8 gold / min
23
8 placed · 5 cleared
199
7.9 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
8 / 7 / 4
34.3% KP
23,736
23.7% share
13,499g
176 CS · 7/m
Son Davas#LESIN
Lee Sin · Jungle
11 / 5 / 14
71.4% KP
21,847
21.8% share
13,423g
175 CS · 7/m
Qats#BR2
Syndra · Mid
5 / 5 / 9
40% KP
26,192
26.1% share
11,223g
224 CS · 8.9/m
Marvinzinho#1234
Kai'Sa · ADC
8 / 5 / 6
40% KP
19,352
19.3% share
12,572g
200 CS · 8/m
never again#yyy
Neeko · Support
3 / 9 / 10
37.1% KP
9,138
9.1% share
7,740g
15 CS · 0.6/m
Red side
DefeatMakunouchi#001
Nasus · Top
2 / 4 / 6
25.8% KP
13,340
15.1% share
8,672g
166 CS · 6.6/m
LOUD Sinatra#omw
Jarvan IV · Jungle
6 / 10 / 14
64.5% KP
21,990
24.9% share
10,857g
162 CS · 6.5/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
4 / 6 / 5
29% KP
10,438
11.8% share
9,232g
199 CS · 7.9/m
Glanks#br1
Jhin · ADC
14 / 4 / 9
74.2% KP
31,670
35.8% share
16,918g
216 CS · 8.6/m
aaaa chidori#aura
Pyke · Support
5 / 11 / 11
51.6% KP
10,996
12.4% share
8,412g
15 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
