Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 72 days ago
8 / 7 / 7
K / D / A
55.6%
Kill participation
692.9
Damage / min
14,228g
433.6 gold / min
19
3 placed · 3 cleared
275
8.4 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Ambessa · Top
14 / 2 / 9
59% KP
34,078
23.8% share
16,397g
262 CS · 8/m
Methal#KING
Graves · Jungle
10 / 7 / 9
48.7% KP
31,227
21.8% share
17,772g
299 CS · 9.1/m
Grevthar#BRA1
Annie · Mid
6 / 3 / 21
69.2% KP
34,861
24.3% share
13,898g
190 CS · 5.8/m
bbeNjlol#001
Draven · ADC
7 / 8 / 5
30.8% KP
31,861
22.3% share
18,494g
299 CS · 9.1/m
Jojos#8306
Shen · Support
2 / 7 / 24
66.7% KP
11,155
7.8% share
10,303g
25 CS · 0.8/m
Red side
DefeatLEV Devost#BR2
Vayne · Top
4 / 8 / 5
33.3% KP
26,598
24.2% share
12,080g
254 CS · 7.7/m
FURIA Tatu#10y
Lee Sin · Jungle
6 / 6 / 12
66.7% KP
22,165
20.2% share
13,701g
231 CS · 7/m
GOOD GAME GG XD#0404
Ahri · Mid
8 / 7 / 7
55.6% KP
22,739
20.7% share
14,228g
275 CS · 8.4/m
Valeyzitu#mage
Lux · ADC
6 / 5 / 6
44.4% KP
23,447
21.3% share
14,556g
289 CS · 8.8/m
guigs#00000
Sylas · Support
3 / 13 / 13
59.3% KP
15,027
13.7% share
9,660g
35 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
