Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 71 days ago
5 / 6 / 3
K / D / A
34.8%
Kill participation
1,098.8
Damage / min
12,689g
435.3 gold / min
22
9 placed · 4 cleared
271
9.3 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDudu Duelista#dudu
Riven · Top
6 / 4 / 11
45.9% KP
23,620
20.7% share
13,791g
227 CS · 7.8/m
potato the cat#envy
Sylas · Jungle
8 / 4 / 12
54.1% KP
21,777
19.1% share
13,167g
207 CS · 7.1/m
dias de chuva#222
Viktor · Mid
7 / 3 / 12
51.4% KP
27,561
24.1% share
12,593g
245 CS · 8.4/m
task#zoe
Zoe · ADC
11 / 6 / 8
51.4% KP
16,625
14.6% share
14,822g
216 CS · 7.4/m
konseki#knsk
Pantheon · Support
5 / 7 / 23
75.7% KP
24,631
21.6% share
10,666g
25 CS · 0.9/m
Red side
Defeatnicklink#12345
Jax · Top
5 / 3 / 2
30.4% KP
12,363
12.7% share
12,190g
226 CS · 7.8/m
love scars#zxc
Talon · Jungle
9 / 7 / 8
73.9% KP
33,033
33.9% share
15,104g
183 CS · 6.3/m
GOOD GAME GG XD#0404
Ryze · Mid
5 / 6 / 3
34.8% KP
32,031
32.9% share
12,689g
271 CS · 9.3/m
Himura Kenshin#0309
Yasuo · ADC
3 / 12 / 6
39.1% KP
11,258
11.6% share
10,186g
184 CS · 6.3/m
Sthe#911
Nautilus · Support
1 / 10 / 16
73.9% KP
8,776
9% share
8,335g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
