Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 69 days ago
10 / 4 / 9
K / D / A
73.1%
Kill participation
1,316.7
Damage / min
11,931g
541.9 gold / min
13
8 placed · 0 cleared
190
8.6 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatmeu chá#KY4
Bel'Veth · Top
1 / 5 / 2
21.4% KP
2,343
5.9% share
7,051g
136 CS · 6.2/m
Baltus#SP1
Lee Sin · Jungle
4 / 5 / 1
35.7% KP
5,882
14.8% share
6,507g
83 CS · 3.8/m
theploze#6872
Ryze · Mid
3 / 6 / 4
50% KP
10,141
25.5% share
7,844g
184 CS · 8.4/m
tetis#tts
Mel · ADC
6 / 5 / 1
50% KP
13,412
33.7% share
10,009g
196 CS · 8.9/m
Hexie#0000
Nautilus · Support
0 / 5 / 9
64.3% KP
8,029
20.2% share
6,031g
20 CS · 0.9/m
Red side
Victorycoco jambo#xapa1
Jayce · Top
5 / 2 / 2
26.9% KP
17,557
20.8% share
12,142g
237 CS · 10.8/m
Solari Madeira V#BR1
Graves · Jungle
4 / 1 / 4
30.8% KP
9,981
11.9% share
11,449g
239 CS · 10.9/m
GOOD GAME GG XD#0404
Syndra · Mid
10 / 4 / 9
73.1% KP
28,990
34.4% share
11,931g
190 CS · 8.6/m
Hitsu#24k
Viktor · ADC
6 / 3 / 8
53.8% KP
25,224
30% share
11,910g
186 CS · 8.4/m
Alek#Cobra
Zilean · Support
1 / 4 / 16
65.4% KP
2,458
2.9% share
7,125g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
