Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 68 days ago
13 / 6 / 4
K / D / A
77.3%
Kill participation
876
Damage / min
17,209g
533.1 gold / min
42
24 placed · 6 cleared
243
7.5 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeattheatron#zzz
Jayce · Top
3 / 7 / 3
27.3% KP
24,682
21.8% share
13,483g
292 CS · 9/m
GOOD GAME GG XD#0404
Lee Sin · Jungle
13 / 6 / 4
77.3% KP
28,279
25% share
17,209g
243 CS · 7.5/m
cristal#relly
Ahri · Mid
6 / 11 / 7
59.1% KP
24,739
21.8% share
12,472g
228 CS · 7.1/m
karakuri circus#samir
Samira · ADC
0 / 8 / 6
27.3% KP
12,850
11.3% share
10,897g
219 CS · 6.8/m
Lauvv#flu
Zoe · Support
0 / 6 / 11
50% KP
22,739
20.1% share
8,104g
50 CS · 1.5/m
Red side
VictoryLEV Devost#BR2
Gnar · Top
1 / 5 / 8
23.7% KP
21,422
17.6% share
12,566g
274 CS · 8.5/m
EST Bwipo#1810
Graves · Jungle
9 / 4 / 6
39.5% KP
22,096
18.1% share
15,868g
283 CS · 8.8/m
Tevez Jobin#0208
Cassiopeia · Mid
8 / 8 / 15
60.5% KP
34,623
28.4% share
14,585g
246 CS · 7.6/m
sandman#areia
Jhin · ADC
14 / 2 / 6
52.6% KP
33,328
27.4% share
19,461g
314 CS · 9.7/m
Shiny Abra#BR1
Alistar · Support
6 / 4 / 19
65.8% KP
10,350
8.5% share
11,281g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
