Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Victory
Ranked Solo/Duo · 65 days ago
6 / 4 / 9
K / D / A
51.7%
Kill participation
983.9
Damage / min
10,701g
454.4 gold / min
19
8 placed · 3 cleared
191
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnever again#yyy
Ryze · Top
4 / 5 / 1
29.4% KP
18,760
31.7% share
9,817g
187 CS · 7.9/m
REFFECT#HGB
Hecarim · Jungle
5 / 5 / 2
41.2% KP
7,918
13.4% share
10,004g
197 CS · 8.4/m
joaosthênics#1v9
Talon · Mid
2 / 8 / 5
41.2% KP
9,987
16.9% share
7,578g
145 CS · 6.2/m
DaarT#Vasco
Mel · ADC
3 / 6 / 1
23.5% KP
12,085
20.4% share
8,726g
173 CS · 7.3/m
qzwq#sleep
Bard · Support
3 / 5 / 11
82.4% KP
10,455
17.7% share
7,528g
20 CS · 0.8/m
Red side
Victoryjoohn#BR1
Camille · Top
3 / 5 / 3
20.7% KP
9,889
13% share
8,909g
170 CS · 7.2/m
tudo bem#999
Ekko · Jungle
8 / 2 / 6
48.3% KP
16,217
21.2% share
11,831g
170 CS · 7.2/m
GOOD GAME GG XD#0404
Lucian · Mid
6 / 4 / 9
51.7% KP
23,171
30.3% share
10,701g
191 CS · 8.1/m
N3R0#br1
Varus · ADC
12 / 3 / 2
48.3% KP
20,055
26.3% share
14,614g
226 CS · 9.6/m
Terror dos nob#777
Nami · Support
0 / 3 / 14
48.3% KP
7,022
9.2% share
6,668g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
