Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 65 days ago
9 / 9 / 5
K / D / A
73.7%
Kill participation
1,214.8
Damage / min
13,381g
407.5 gold / min
48
15 placed · 3 cleared
198
6 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryneymar67auramax#api
Vladimir · Top
8 / 9 / 7
50% KP
31,617
27.2% share
13,143g
190 CS · 5.8/m
Dizin#Dizin
Aatrox · Jungle
10 / 0 / 11
70% KP
35,730
30.8% share
16,487g
263 CS · 8/m
Ado#Void
Tristana · Mid
4 / 2 / 11
50% KP
26,174
22.5% share
16,008g
326 CS · 9.9/m
LEGACY MONO VLAD#TWTV
Veigar · ADC
6 / 4 / 3
30% KP
14,950
12.9% share
13,661g
249 CS · 7.6/m
qzwq#sleep
Karma · Support
2 / 4 / 19
70% KP
7,653
6.6% share
9,821g
27 CS · 0.8/m
Red side
DefeatGOOD GAME GG XD#0404
Sylas · Top
9 / 9 / 5
73.7% KP
39,887
33.9% share
13,381g
198 CS · 6/m
tobi#b2k26
Ambessa · Jungle
4 / 5 / 2
31.6% KP
19,028
16.2% share
12,233g
237 CS · 7.2/m
Grevthar#BRA1
Akali · Mid
4 / 5 / 2
31.6% KP
26,905
22.9% share
12,168g
251 CS · 7.6/m
blue eyes#114
Sivir · ADC
0 / 6 / 5
26.3% KP
25,741
21.9% share
12,751g
303 CS · 9.2/m
cristal#relly
Yuumi · Support
2 / 5 / 8
52.6% KP
5,939
5.1% share
8,141g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
