Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 62 days ago
12 / 4 / 10
K / D / A
51.2%
Kill participation
1,327.3
Damage / min
15,404g
530.6 gold / min
33
9 placed · 6 cleared
232
8 CS / min
Objective control
0
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatewaske#BR11
Jayce · Top
6 / 13 / 3
30% KP
26,143
19.7% share
11,310g
189 CS · 6.5/m
vitorzin#br1
Ekko · Jungle
5 / 10 / 4
30% KP
17,239
13% share
11,484g
205 CS · 7.1/m
Kevin D Bruyne#Drake
Ryze · Mid
6 / 5 / 11
56.7% KP
37,478
28.2% share
12,735g
215 CS · 7.4/m
akwww#zxcvb
Ezreal · ADC
10 / 5 / 8
60% KP
37,396
28.2% share
14,153g
230 CS · 7.9/m
Shisui#3510
Karma · Support
3 / 10 / 17
66.7% KP
14,540
10.9% share
9,580g
37 CS · 1.3/m
Red side
VictoryGOOD GAME GG XD#0404
Camille · Top
12 / 4 / 10
51.2% KP
38,536
30% share
15,404g
232 CS · 8/m
MEGABRAIN#VENUS
Talon · Jungle
16 / 6 / 8
55.8% KP
34,507
26.8% share
17,504g
247 CS · 8.5/m
fetiche em gótic#chato
Sylas · Mid
3 / 7 / 10
30.2% KP
15,221
11.8% share
11,438g
193 CS · 6.6/m
Testacc#sauce
Kai'Sa · ADC
10 / 6 / 10
46.5% KP
33,404
26% share
16,511g
264 CS · 9.1/m
Rødz#alsen
Braum · Support
2 / 7 / 19
48.8% KP
6,922
5.4% share
9,547g
29 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
