Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lucian
Defeat
Ranked Solo/Duo · 60 days ago
2 / 8 / 0
K / D / A
12.5%
Kill participation
815.5
Damage / min
8,889g
385.6 gold / min
9
5 placed · 1 cleared
190
8.2 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryreconocen#jmz
Jayce · Top
10 / 3 / 6
44.4% KP
25,069
26.6% share
12,800g
197 CS · 8.5/m
Kevin D Bruyne#Drake
Maokai · Jungle
4 / 0 / 13
47.2% KP
16,615
17.6% share
10,668g
178 CS · 7.7/m
L X#rat
Brand · Mid
8 / 1 / 6
38.9% KP
14,273
15.1% share
10,084g
178 CS · 7.7/m
BLUHGANGSANCHEZj#XAXA
Zeri · ADC
5 / 6 / 8
36.1% KP
15,364
16.3% share
11,239g
182 CS · 7.9/m
joaosthênics#1v9
Katarina · Support
9 / 6 / 12
58.3% KP
22,930
24.3% share
9,634g
21 CS · 0.9/m
Red side
DefeatGOOD GAME GG XD#0404
Lucian · Top
2 / 8 / 0
12.5% KP
18,798
28.4% share
8,889g
190 CS · 8.2/m
Nightmare#Tp1
Nidalee · Jungle
2 / 6 / 4
37.5% KP
13,883
21% share
8,254g
143 CS · 6.2/m
Yamorim#YM7
Akali · Mid
3 / 5 / 0
18.8% KP
6,226
9.4% share
8,524g
163 CS · 7.1/m
peyz#br9
Kai'Sa · ADC
9 / 7 / 1
62.5% KP
20,848
31.5% share
11,931g
182 CS · 7.9/m
SPH Indra#LTAS
Leona · Support
0 / 10 / 10
62.5% KP
6,349
9.6% share
6,405g
24 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
