Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viktor
Victory
Ranked Solo/Duo · 56 days ago
8 / 4 / 8
K / D / A
40%
Kill participation
1,010.2
Damage / min
13,307g
516.4 gold / min
19
9 placed · 4 cleared
208
8.1 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatARLON BENIGNO#IGNO
Rengar · Top
1 / 6 / 5
33.3% KP
10,191
13.5% share
10,211g
205 CS · 8/m
STEPZ#asd
Naafiri · Jungle
4 / 9 / 3
38.9% KP
19,486
25.9% share
10,103g
172 CS · 6.7/m
winwinwin#KR07
Akali · Mid
8 / 9 / 5
72.2% KP
18,980
25.2% share
11,612g
179 CS · 6.9/m
seixon o tal#Chovy
Syndra · ADC
4 / 6 / 3
38.9% KP
19,285
25.6% share
9,777g
177 CS · 6.9/m
NKZ Tijas#éele
Nautilus · Support
1 / 10 / 8
50% KP
7,383
9.8% share
7,612g
20 CS · 0.8/m
Red side
VictoryNielle#LoL
Mordekaiser · Top
7 / 2 / 4
27.5% KP
21,200
18.6% share
13,056g
212 CS · 8.2/m
devils den#910
Quinn · Jungle
11 / 3 / 13
60% KP
34,546
30.3% share
16,696g
222 CS · 8.6/m
ItzMagras#MGR
Locke · Mid
10 / 6 / 9
47.5% KP
18,843
16.5% share
11,503g
141 CS · 5.5/m
GOOD GAME GG XD#0404
Viktor · ADC
8 / 4 / 8
40% KP
26,030
22.8% share
13,307g
208 CS · 8.1/m
EST Bwipo#1810
Poppy · Support
4 / 3 / 13
42.5% KP
13,443
11.8% share
8,142g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
