Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Orianna
Victory
Ranked Solo/Duo · 54 days ago
8 / 2 / 14
K / D / A
84.6%
Kill participation
988.2
Damage / min
15,700g
507.8 gold / min
18
12 placed · 0 cleared
264
8.5 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatValey#Lux
Hwei · Top
3 / 3 / 3
31.6% KP
21,815
19.6% share
10,668g
243 CS · 7.9/m
ONE TRUE KING#shin
Kindred · Jungle
8 / 5 / 2
52.6% KP
17,227
15.5% share
13,807g
185 CS · 6/m
warpath#heca
Quinn · Mid
5 / 9 / 4
47.4% KP
26,899
24.2% share
11,714g
203 CS · 6.6/m
Kojima#ゲツヨウビ
Viktor · ADC
3 / 4 / 7
52.6% KP
32,329
29% share
12,876g
268 CS · 8.7/m
severo#sona
Sona · Support
0 / 5 / 13
68.4% KP
13,065
11.7% share
8,064g
33 CS · 1.1/m
Red side
VictoryWolz#Wolz
Vladimir · Top
3 / 6 / 8
42.3% KP
19,696
20.1% share
12,355g
252 CS · 8.2/m
bronha games#chupt
Darius · Jungle
11 / 2 / 5
61.5% KP
16,080
16.4% share
15,264g
250 CS · 8.1/m
GOOD GAME GG XD#0404
Orianna · Mid
8 / 2 / 14
84.6% KP
30,553
31.2% share
15,700g
264 CS · 8.5/m
Yahallo#2610
Ezreal · ADC
2 / 4 / 8
38.5% KP
21,291
21.7% share
14,351g
271 CS · 8.8/m
Benvi#LOL
Karma · Support
2 / 5 / 16
69.2% KP
10,361
10.6% share
9,439g
39 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
