Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jayce
Victory
Ranked Solo/Duo · 53 days ago
18 / 9 / 12
K / D / A
68.2%
Kill participation
1,574.6
Damage / min
17,515g
568.4 gold / min
24
12 placed · 0 cleared
209
6.8 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
2
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatpl bxd#dns
Locke · Top
11 / 11 / 4
31.3% KP
21,379
15.5% share
12,223g
176 CS · 5.7/m
XUXUCÃO TORABOGA#BAHIA
Vi · Jungle
11 / 9 / 14
52.1% KP
29,996
21.7% share
14,411g
206 CS · 6.7/m
uru#spfc
Viego · Mid
8 / 8 / 8
33.3% KP
22,829
16.5% share
13,681g
215 CS · 7/m
kuropi#jhin
Jhin · ADC
15 / 8 / 15
62.5% KP
46,071
33.4% share
17,422g
227 CS · 7.4/m
Telas#0604
Karma · Support
3 / 8 / 27
62.5% KP
17,762
12.9% share
11,085g
46 CS · 1.5/m
Red side
VictoryGOOD GAME GG XD#0404
Jayce · Top
18 / 9 / 12
68.2% KP
48,525
34.9% share
17,515g
209 CS · 6.8/m
Chacal#182
Ambessa · Jungle
17 / 6 / 8
56.8% KP
40,737
29.3% share
21,895g
272 CS · 8.8/m
Soraka da Isa#br1
Lissandra · Mid
2 / 7 / 16
40.9% KP
14,668
10.5% share
10,045g
163 CS · 5.3/m
middle#show
Yunara · ADC
5 / 14 / 16
47.7% KP
26,251
18.9% share
15,604g
216 CS · 7/m
Lion#0018
Lulu · Support
2 / 12 / 28
68.2% KP
9,016
6.5% share
10,180g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
