Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 53 days ago
8 / 2 / 8
K / D / A
50%
Kill participation
1,086.2
Damage / min
10,727g
498.5 gold / min
14
10 placed · 1 cleared
190
8.8 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatneon#pir
Yone · Top
1 / 4 / 4
29.4% KP
17,201
24.7% share
7,528g
169 CS · 7.9/m
czzzzzzzz#ego
Zeri · Jungle
0 / 10 / 3
17.6% KP
7,358
10.6% share
6,453g
101 CS · 4.7/m
TWTV RagZark#RAG
Singed · Mid
4 / 7 / 4
47.1% KP
12,561
18% share
7,685g
124 CS · 5.8/m
Morttheus#BR1
Corki · ADC
8 / 7 / 3
64.7% KP
21,737
31.2% share
12,254g
165 CS · 7.7/m
momomomomomomomo#omom
Pyke · Support
4 / 4 / 6
58.8% KP
10,861
15.6% share
6,840g
24 CS · 1.1/m
Red side
VictoryBrunox1001#br1
Zac · Top
2 / 4 / 5
21.9% KP
9,087
11.6% share
8,456g
149 CS · 6.9/m
Curse#REDx
Olaf · Jungle
10 / 3 / 9
59.4% KP
16,591
21.2% share
12,072g
203 CS · 9.4/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
8 / 2 / 8
50% KP
23,371
29.9% share
10,727g
190 CS · 8.8/m
sant#0803
Ezreal · ADC
6 / 4 / 6
37.5% KP
16,566
21.2% share
12,050g
198 CS · 9.2/m
Manel#BR2
Bard · Support
6 / 4 / 15
65.6% KP
12,557
16.1% share
8,209g
18 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
