Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Defeat
Ranked Solo/Duo · 52 days ago
12 / 6 / 4
K / D / A
39%
Kill participation
1,146.6
Damage / min
11,118g
474.1 gold / min
14
9 placed · 0 cleared
180
7.7 CS / min
Objective control
0
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMAGNATA DAS UVAS#1004
Jayce · Top
9 / 8 / 6
45.5% KP
21,780
22.9% share
12,213g
177 CS · 7.5/m
Kevin D Bruyne#Drake
Qiyana · Jungle
5 / 5 / 15
60.6% KP
19,068
20.1% share
12,272g
173 CS · 7.4/m
ewaske#BR11
Diana · Mid
7 / 10 / 12
57.6% KP
19,443
20.5% share
11,480g
142 CS · 6.1/m
unethical#333
Lucian · ADC
10 / 10 / 9
57.6% KP
28,880
30.4% share
13,422g
198 CS · 8.4/m
uzent#fifi
Milio · Support
2 / 8 / 21
69.7% KP
5,869
6.2% share
8,398g
27 CS · 1.2/m
Red side
Defeatmid piano#helo
Yasuo · Top
10 / 11 / 3
31.7% KP
18,006
19.6% share
11,118g
154 CS · 6.6/m
bellingham22#00001
Pantheon · Jungle
6 / 5 / 7
31.7% KP
12,781
13.9% share
9,882g
154 CS · 6.6/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
12 / 6 / 4
39% KP
26,888
29.2% share
11,118g
180 CS · 7.7/m
sandman#areia
Kai'Sa · ADC
11 / 5 / 8
46.3% KP
24,313
26.4% share
13,978g
195 CS · 8.3/m
gwenix#hoopa
Nautilus · Support
2 / 6 / 14
39% KP
10,084
11% share
7,640g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
