Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

LeBlanc
Defeat
Ranked Solo/Duo · 50 days ago
4 / 6 / 0
K / D / A
36.4%
Kill participation
630.7
Damage / min
8,394g
376.1 gold / min
16
6 placed · 2 cleared
171
7.7 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycrawl2r#gabi
Zed · Top
6 / 1 / 3
32.1% KP
27,810
31.2% share
12,466g
216 CS · 9.7/m
STEPZ#asd
Naafiri · Jungle
12 / 0 / 9
75% KP
27,694
31.1% share
13,827g
219 CS · 9.8/m
Charmander#divas
Viktor · Mid
4 / 4 / 7
39.3% KP
16,278
18.3% share
10,060g
195 CS · 8.7/m
TouchTheStars#001
Jax · ADC
5 / 5 / 3
28.6% KP
11,995
13.5% share
10,230g
142 CS · 6.4/m
momomomomomomomo#omom
Rakan · Support
1 / 1 / 17
64.3% KP
5,299
5.9% share
7,747g
26 CS · 1.2/m
Red side
DefeatKojima#ゲツヨウビ
K'Sante · Top
0 / 5 / 1
9.1% KP
12,304
21% share
7,251g
188 CS · 8.4/m
modly#BR1
Lee Sin · Jungle
1 / 5 / 2
27.3% KP
6,812
11.6% share
7,254g
141 CS · 6.3/m
GOOD GAME GG XD#0404
LeBlanc · Mid
4 / 6 / 0
36.4% KP
14,076
24.1% share
8,394g
171 CS · 7.7/m
Prates#GAP
Kai'Sa · ADC
5 / 8 / 1
54.5% KP
17,096
29.2% share
10,146g
154 CS · 6.9/m
Miyahara#013
Janna · Support
1 / 4 / 3
36.4% KP
8,240
14.1% share
6,042g
19 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
