Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Victory
Ranked Solo/Duo · 50 days ago
13 / 3 / 3
K / D / A
47.1%
Kill participation
1,055.5
Damage / min
13,821g
507.8 gold / min
22
8 placed · 1 cleared
204
7.5 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatreconocen#jmz
Rumble · Top
2 / 5 / 4
25% KP
23,616
26.6% share
9,629g
200 CS · 7.3/m
STEPZ#asd
Jarvan IV · Jungle
4 / 9 / 12
66.7% KP
17,563
19.8% share
10,708g
158 CS · 5.8/m
Ado#Void
Locke · Mid
6 / 5 / 4
41.7% KP
14,683
16.6% share
10,685g
198 CS · 7.3/m
صمت#إيغو
Draven · ADC
4 / 6 / 7
45.8% KP
16,691
18.8% share
11,203g
176 CS · 6.5/m
guigs#00000
Shaco · Support
8 / 9 / 11
79.2% KP
16,101
18.2% share
10,857g
30 CS · 1.1/m
Red side
VictoryOdysseus#Tróia
Ambessa · Top
3 / 3 / 9
35.3% KP
19,208
17.6% share
11,466g
210 CS · 7.7/m
juny#misa
Nidalee · Jungle
4 / 6 / 10
41.2% KP
12,656
11.6% share
11,209g
190 CS · 7/m
GOOD GAME GG XD#0404
Akali · Mid
13 / 3 / 3
47.1% KP
28,727
26.4% share
13,821g
204 CS · 7.5/m
Netuno#1202
Lucian · ADC
13 / 7 / 9
64.7% KP
42,397
38.9% share
18,265g
236 CS · 8.7/m
konseki#knsk
Milio · Support
1 / 5 / 23
70.6% KP
5,922
5.4% share
9,404g
31 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
