Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 49 days ago
5 / 8 / 5
K / D / A
55.6%
Kill participation
809.7
Damage / min
9,499g
411.2 gold / min
24
14 placed · 3 cleared
129
5.6 CS / min
Objective control
1
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryMarolaBoy#1998
Kennen · Top
7 / 7 / 8
42.9% KP
18,633
20.2% share
11,298g
197 CS · 8.5/m
Kevin D Bruyne#Drake
Pantheon · Jungle
11 / 2 / 6
48.6% KP
21,580
23.4% share
13,183g
201 CS · 8.7/m
Charmander#divas
Akali · Mid
11 / 5 / 9
57.1% KP
26,316
28.5% share
11,208g
156 CS · 6.8/m
Prates#GAP
Ezreal · ADC
5 / 3 / 1
17.1% KP
16,954
18.4% share
10,599g
187 CS · 8.1/m
Ágata#Lovly
Sona · Support
1 / 1 / 22
65.7% KP
8,828
9.6% share
8,577g
17 CS · 0.7/m
Red side
Defeatbeta32#ISA
Varus · Top
4 / 5 / 4
44.4% KP
14,165
20.9% share
8,302g
152 CS · 6.6/m
GOOD GAME GG XD#0404
Lee Sin · Jungle
5 / 8 / 5
55.6% KP
18,703
27.6% share
9,499g
129 CS · 5.6/m
ConsequênciaReaL#KARMA
Locke · Mid
2 / 6 / 2
22.2% KP
6,066
8.9% share
8,120g
179 CS · 7.7/m
Rosa de Noxus#021
Samira · ADC
7 / 7 / 2
50% KP
19,458
28.7% share
11,011g
174 CS · 7.5/m
Telas#0604
Nautilus · Support
0 / 9 / 10
55.6% KP
9,408
13.9% share
5,877g
21 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
