Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cassiopeia
Victory
Ranked Solo/Duo · 49 days ago
10 / 3 / 15
K / D / A
58.1%
Kill participation
1,068.6
Damage / min
16,708g
448.7 gold / min
30
15 placed · 3 cleared
268
7.2 CS / min
Objective control
3
Dragons
2
Baron
10
Towers
3
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorydinossauro#vazio
Cho'Gath · Top
5 / 9 / 10
34.9% KP
25,038
16% share
13,988g
241 CS · 6.5/m
Oikawa Tooru#LEV
Lee Sin · Jungle
11 / 4 / 14
58.1% KP
30,752
19.6% share
18,399g
286 CS · 7.7/m
GOOD GAME GG XD#0404
Cassiopeia · Mid
10 / 3 / 15
58.1% KP
39,788
25.3% share
16,708g
268 CS · 7.2/m
dial tone#marto
Gnar · ADC
12 / 6 / 18
69.8% KP
39,009
24.9% share
22,305g
300 CS · 8.1/m
momomomomomomomo#omom
Zoe · Support
5 / 6 / 22
62.8% KP
22,376
14.3% share
12,191g
50 CS · 1.3/m
Red side
Defeatnicklink#12345
Jax · Top
5 / 8 / 6
40.7% KP
26,305
14.9% share
14,535g
272 CS · 7.3/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
6 / 8 / 12
66.7% KP
38,801
21.9% share
16,400g
241 CS · 6.5/m
crawl2r#gabi
Zed · Mid
7 / 7 / 6
48.1% KP
45,203
25.5% share
17,878g
263 CS · 7.1/m
pel3#pvp
Tristana · ADC
8 / 13 / 7
55.6% KP
48,457
27.4% share
18,823g
329 CS · 8.8/m
barbara#meow
Sona · Support
1 / 7 / 18
70.4% KP
18,269
10.3% share
10,675g
40 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
