Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Defeat
Ranked Solo/Duo · 47 days ago
4 / 7 / 6
K / D / A
52.6%
Kill participation
739.1
Damage / min
9,405g
374.2 gold / min
11
7 placed · 1 cleared
197
7.8 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorynicklink#12345
Jax · Top
6 / 9 / 5
28.9% KP
18,134
17.3% share
10,379g
152 CS · 6/m
Vinite#6240
Wukong · Jungle
8 / 2 / 8
42.1% KP
20,394
19.4% share
12,873g
211 CS · 8.4/m
seixon o tal#Chovy
Syndra · Mid
9 / 3 / 9
47.4% KP
22,708
21.6% share
12,700g
209 CS · 8.3/m
FiRyAn#KR22
Yunara · ADC
13 / 4 / 12
65.8% KP
33,937
32.3% share
16,786g
225 CS · 9/m
Tico#1911
Lulu · Support
2 / 1 / 28
78.9% KP
9,787
9.3% share
9,385g
28 CS · 1.1/m
Red side
DefeatPink Matter#1009
Olaf · Top
5 / 7 / 5
52.6% KP
20,929
27.7% share
10,704g
203 CS · 8.1/m
Kevin D Bruyne#Drake
Lee Sin · Jungle
6 / 6 / 8
73.7% KP
13,733
18.2% share
9,898g
137 CS · 5.5/m
GOOD GAME GG XD#0404
Ryze · Mid
4 / 7 / 6
52.6% KP
18,575
24.6% share
9,405g
197 CS · 7.8/m
sant#0803
Caitlyn · ADC
4 / 9 / 1
26.3% KP
15,537
20.6% share
11,040g
204 CS · 8.1/m
pyke1234#pyke1
Bard · Support
0 / 9 / 6
31.6% KP
6,709
8.9% share
6,434g
26 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
