Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 47 days ago
9 / 3 / 6
K / D / A
37.5%
Kill participation
1,172.8
Damage / min
12,495g
449.5 gold / min
18
10 placed · 1 cleared
201
7.2 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatcourtesy#1103
Yasuo · Top
5 / 11 / 2
28% KP
24,985
24.5% share
13,039g
260 CS · 9.4/m
FURIA Tatu#10y
Cho'Gath · Jungle
6 / 5 / 4
40% KP
14,528
14.3% share
11,133g
175 CS · 6.3/m
espada04#004
Zed · Mid
6 / 9 / 1
28% KP
26,158
25.7% share
12,750g
183 CS · 6.6/m
HotPie#0802
Tristana · ADC
7 / 7 / 4
44% KP
23,556
23.1% share
13,393g
205 CS · 7.4/m
cueca#cocoo
Annie · Support
1 / 8 / 9
40% KP
12,588
12.4% share
7,814g
26 CS · 0.9/m
Red side
VictoryTrevoso#Bruxo
Fiora · Top
10 / 5 / 5
37.5% KP
31,883
24.4% share
16,556g
252 CS · 9.1/m
ONE TRUE KING#shin
Rengar · Jungle
12 / 6 / 10
55% KP
31,565
24.2% share
15,227g
199 CS · 7.2/m
GOOD GAME GG XD#0404
Syndra · Mid
9 / 3 / 6
37.5% KP
32,604
25% share
12,495g
201 CS · 7.2/m
hatenight#0000
Jinx · ADC
6 / 7 / 11
42.5% KP
21,902
16.8% share
15,275g
223 CS · 8/m
gyokeres 14#mask
Bard · Support
3 / 4 / 16
47.5% KP
12,505
9.6% share
9,248g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
