Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 46 days ago
9 / 10 / 12
K / D / A
56.8%
Kill participation
1,173
Damage / min
13,744g
427.1 gold / min
17
10 placed · 3 cleared
201
6.2 CS / min
Objective control
2
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryPink Matter#1009
Yasuo · Top
10 / 6 / 4
45.2% KP
32,684
22.8% share
16,782g
316 CS · 9.8/m
LOUD Sinatra#myway
Cho'Gath · Jungle
6 / 9 / 4
32.3% KP
18,158
12.7% share
12,820g
210 CS · 6.5/m
savitar#1807
Jayce · Mid
2 / 10 / 6
25.8% KP
25,196
17.6% share
12,848g
269 CS · 8.4/m
GUXIX GANKK#123
Ezreal · ADC
10 / 6 / 8
58.1% KP
48,354
33.8% share
17,794g
246 CS · 7.6/m
severo#sona
Sona · Support
3 / 6 / 17
64.5% KP
18,741
13.1% share
10,705g
26 CS · 0.8/m
Red side
DefeatSuperCleber#Super
Gangplank · Top
11 / 7 / 10
56.8% KP
43,269
30.3% share
18,333g
316 CS · 9.8/m
Vinite#6240
Vi · Jungle
10 / 3 / 12
59.5% KP
27,341
19.2% share
17,165g
260 CS · 8.1/m
GOOD GAME GG XD#0404
Syndra · Mid
9 / 10 / 12
56.8% KP
37,750
26.5% share
13,744g
201 CS · 6.2/m
Nejire Hado#1111
Sylas · ADC
5 / 5 / 11
43.2% KP
28,319
19.9% share
12,525g
221 CS · 6.9/m
Naoikirin#Hope
Thresh · Support
2 / 6 / 18
54.1% KP
5,950
4.2% share
9,036g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
