Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 46 days ago
13 / 5 / 17
K / D / A
56.6%
Kill participation
1,185.9
Damage / min
19,294g
462.1 gold / min
52
19 placed · 7 cleared
303
7.3 CS / min
Objective control
2
Dragons
2
Baron
9
Towers
1
Inhibitors
0
Herald
4
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGP FAKE SKILL#TSU
Gangplank · Top
7 / 5 / 18
47.2% KP
49,207
20.8% share
18,982g
277 CS · 6.6/m
Sanji#KR2
Talon · Jungle
19 / 8 / 15
64.2% KP
52,895
22.4% share
20,738g
298 CS · 7.1/m
GOOD GAME GG XD#0404
Syndra · Mid
13 / 5 / 17
56.6% KP
49,512
21% share
19,294g
303 CS · 7.3/m
Marvinzinho#1234
Ezreal · ADC
11 / 5 / 15
49.1% KP
59,304
25.1% share
21,385g
374 CS · 9/m
Benvi#LOL
Bard · Support
3 / 5 / 35
71.7% KP
25,228
10.7% share
14,111g
44 CS · 1.1/m
Red side
DefeatOdysseus#Tróia
Kled · Top
1 / 8 / 13
50% KP
32,522
20.6% share
17,145g
339 CS · 8.1/m
Sinatra#asd
Cho'Gath · Jungle
3 / 9 / 10
46.4% KP
22,928
14.5% share
16,132g
279 CS · 6.7/m
gizem#007
Irelia · Mid
8 / 14 / 4
42.9% KP
33,906
21.4% share
18,163g
316 CS · 7.6/m
kyosuke666#ccc
Viktor · ADC
10 / 9 / 10
71.4% KP
55,425
35% share
21,915g
294 CS · 7/m
guigs#00000
Pyke · Support
6 / 13 / 9
53.6% KP
13,385
8.5% share
13,059g
43 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
