Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Victory
Ranked Solo/Duo · 44 days ago
12 / 9 / 11
K / D / A
62.2%
Kill participation
1,273.6
Damage / min
16,708g
486.4 gold / min
34
13 placed · 9 cleared
281
8.2 CS / min
Objective control
2
Dragons
2
Baron
7
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKing#bong
Renekton · Top
4 / 9 / 8
32.4% KP
22,238
14.4% share
11,660g
195 CS · 5.7/m
revin terstellar#Deus
Master Yi · Jungle
16 / 8 / 9
67.6% KP
38,158
24.8% share
17,503g
190 CS · 5.5/m
GOOD GAME GG XD#0404
Kalista · Mid
12 / 9 / 11
62.2% KP
43,748
28.4% share
16,708g
281 CS · 8.2/m
uuyir#riyuu
Zyra · ADC
5 / 6 / 14
51.4% KP
39,710
25.8% share
14,625g
232 CS · 6.8/m
Horse Negs#Sabão
Rakan · Support
0 / 5 / 32
86.5% KP
10,067
6.5% share
10,499g
19 CS · 0.6/m
Red side
DefeatOldust#BR07
Aatrox · Top
5 / 10 / 10
40.5% KP
32,570
21.7% share
12,371g
189 CS · 5.5/m
juny#misa
Evelynn · Jungle
14 / 7 / 14
75.7% KP
36,455
24.2% share
15,610g
208 CS · 6.1/m
Dzote#777
Irelia · Mid
7 / 6 / 14
56.8% KP
24,124
16% share
12,812g
207 CS · 6/m
blue locke#ego
Ezreal · ADC
9 / 5 / 5
37.8% KP
45,695
30.4% share
17,884g
293 CS · 8.5/m
ProDelta#BR1
Leona · Support
2 / 10 / 20
59.5% KP
11,501
7.6% share
10,032g
31 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
