Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 43 days ago
23 / 5 / 4
K / D / A
56.3%
Kill participation
1,625.9
Damage / min
14,897g
592.3 gold / min
15
9 placed · 1 cleared
194
7.7 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRADU#FON
Garen · Top
13 / 7 / 0
54.2% KP
29,680
31.6% share
13,433g
216 CS · 8.6/m
modly#BR1
Lee Sin · Jungle
4 / 9 / 4
33.3% KP
14,046
14.9% share
9,562g
148 CS · 5.9/m
Xand#완벽한
Aurora · Mid
1 / 9 / 2
12.5% KP
16,269
17.3% share
7,291g
165 CS · 6.6/m
Duduhh#愛憎の影
Ezreal · ADC
5 / 10 / 4
37.5% KP
26,652
28.4% share
11,259g
173 CS · 6.9/m
Leite em pó#Ninho
Sona · Support
1 / 13 / 11
50% KP
7,318
7.8% share
7,122g
16 CS · 0.6/m
Red side
Victorymarik#Teemo
Teemo · Top
3 / 10 / 6
18.8% KP
21,290
17% share
10,261g
158 CS · 6.3/m
fac3master#BR1
Jarvan IV · Jungle
10 / 0 / 20
62.5% KP
24,795
19.8% share
14,133g
210 CS · 8.3/m
GOOD GAME GG XD#0404
Locke · Mid
23 / 5 / 4
56.3% KP
40,892
32.7% share
14,897g
194 CS · 7.7/m
Akade#مكتوب
Caitlyn · ADC
8 / 5 / 14
45.8% KP
24,786
19.8% share
13,917g
186 CS · 7.4/m
Santiago#San
Zac · Support
4 / 4 / 20
50% KP
13,220
10.6% share
9,706g
56 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
