Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ryze
Victory
Ranked Solo/Duo · 38 days ago
15 / 4 / 13
K / D / A
63.6%
Kill participation
1,696.9
Damage / min
14,163g
564.3 gold / min
33
11 placed · 2 cleared
218
8.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatmdN#gigi
Cho'Gath · Top
5 / 9 / 3
32% KP
13,965
14.9% share
9,909g
179 CS · 7.1/m
too sharp 4u#r10
Lee Sin · Jungle
9 / 8 / 11
80% KP
20,041
21.3% share
11,598g
132 CS · 5.3/m
soyunwinter#1221
Nasus · Mid
6 / 8 / 7
52% KP
22,733
24.2% share
10,978g
167 CS · 6.7/m
SuperCleber#Super
Ezreal · ADC
4 / 10 / 6
40% KP
28,742
30.6% share
11,055g
198 CS · 7.9/m
jeikar#XII
Leona · Support
1 / 9 / 11
48% KP
8,487
9% share
6,576g
16 CS · 0.6/m
Red side
VictoryGOOD GAME GG XD#0404
Ryze · Top
15 / 4 / 13
63.6% KP
42,591
33.3% share
14,163g
218 CS · 8.7/m
Gragolandia#LEITE
Hecarim · Jungle
12 / 7 / 14
59.1% KP
26,324
20.6% share
12,780g
181 CS · 7.2/m
aluno do asteek#aksh
Akshan · Mid
11 / 6 / 8
43.2% KP
30,753
24% share
12,992g
196 CS · 7.8/m
TWTV RagZark#RAG
Singed · ADC
3 / 5 / 21
54.5% KP
17,678
13.8% share
10,366g
154 CS · 6.1/m
Kier#fofo
Yuumi · Support
3 / 3 / 31
77.3% KP
10,531
8.2% share
9,047g
17 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
