Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Camille
Victory
Ranked Solo/Duo · 35 days ago
10 / 8 / 9
K / D / A
44.2%
Kill participation
983.9
Damage / min
18,039g
447.1 gold / min
44
16 placed · 2 cleared
315
7.8 CS / min
Objective control
1
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
2
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS NEXT TOPKING#crown
Olaf · Top
13 / 7 / 10
63.9% KP
49,937
32.6% share
21,105g
361 CS · 8.9/m
BEBEZÃO#LINDO
Rammus · Jungle
3 / 5 / 8
30.6% KP
14,506
9.5% share
12,554g
190 CS · 4.7/m
ewaske#BR11
Zoe · Mid
12 / 6 / 15
75% KP
49,561
32.4% share
18,817g
305 CS · 7.6/m
Oldust#BR07
Caitlyn · ADC
8 / 11 / 6
38.9% KP
26,668
17.4% share
19,695g
359 CS · 8.9/m
field of elation#vivi
Leona · Support
0 / 14 / 21
58.3% KP
12,276
8% share
10,460g
38 CS · 0.9/m
Red side
VictoryGOOD GAME GG XD#0404
Camille · Top
10 / 8 / 9
44.2% KP
39,699
22% share
18,039g
315 CS · 7.8/m
token#wrld
Qiyana · Jungle
8 / 9 / 14
51.2% KP
29,448
16.3% share
19,576g
280 CS · 6.9/m
its okay#true
Sylas · Mid
8 / 7 / 14
51.2% KP
34,178
18.9% share
15,300g
244 CS · 6/m
zanchet#br2
Ezreal · ADC
8 / 6 / 15
53.5% KP
40,550
22.4% share
20,353g
316 CS · 7.8/m
figueirense#bigas
Neeko · Support
9 / 7 / 18
62.8% KP
36,898
20.4% share
14,903g
74 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
