Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Locke
Victory
Ranked Solo/Duo · 35 days ago
24 / 1 / 9
K / D / A
76.7%
Kill participation
1,696.5
Damage / min
16,498g
693.2 gold / min
9
5 placed · 1 cleared
198
8.3 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatnicklink#12345
Jax · Top
2 / 7 / 4
30% KP
13,558
17.2% share
9,101g
187 CS · 7.9/m
i came back#22222
Zed · Jungle
1 / 9 / 7
40% KP
14,356
18.2% share
9,357g
131 CS · 5.5/m
Peteruso#br1
Akshan · Mid
8 / 11 / 2
50% KP
20,478
26% share
12,699g
153 CS · 6.4/m
Oldust#BR07
Viktor · ADC
8 / 10 / 4
60% KP
20,998
26.6% share
9,748g
161 CS · 6.8/m
Sthe#911
Bard · Support
1 / 6 / 8
45% KP
9,509
12.1% share
6,244g
9 CS · 0.4/m
Red side
VictoryRADU#FON
Garen · Top
4 / 3 / 7
25.6% KP
16,888
17.7% share
9,803g
163 CS · 6.8/m
Sh1ro#1411
Nocturne · Jungle
9 / 4 / 6
34.9% KP
14,393
15.1% share
11,618g
151 CS · 6.3/m
GOOD GAME GG XD#0404
Locke · Mid
24 / 1 / 9
76.7% KP
40,376
42.4% share
16,498g
198 CS · 8.3/m
plasticity#psty
Yunara · ADC
3 / 8 / 10
30.2% KP
17,253
18.1% share
11,546g
196 CS · 8.2/m
celesticka#medo
Lulu · Support
3 / 4 / 23
60.5% KP
6,367
6.7% share
8,596g
22 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
