Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 34 days ago
9 / 3 / 8
K / D / A
58.6%
Kill participation
1,292.9
Damage / min
13,625g
541.4 gold / min
22
11 placed · 2 cleared
244
9.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatbolas murchas#ego
Renekton · Top
8 / 5 / 8
72.7% KP
19,338
24% share
12,336g
187 CS · 7.4/m
caiozera ツ#ego
Kayn · Jungle
2 / 7 / 3
22.7% KP
11,584
14.4% share
8,898g
156 CS · 6.2/m
random#gap
Ryze · Mid
2 / 7 / 5
31.8% KP
14,495
18% share
8,996g
172 CS · 6.8/m
clickoeasy#astro
Ziggs · ADC
7 / 4 / 5
54.5% KP
23,284
28.9% share
12,851g
224 CS · 8.9/m
momomomomomomomo#omom
Seraphine · Support
3 / 6 / 10
59.1% KP
11,801
14.7% share
7,613g
19 CS · 0.8/m
Red side
VictoryMolho Neles#Valor
Quinn · Top
5 / 6 / 8
44.8% KP
15,766
16.8% share
10,725g
154 CS · 6.1/m
Koshien#777
Cho'Gath · Jungle
2 / 5 / 8
34.5% KP
13,901
14.8% share
9,210g
175 CS · 7/m
GOOD GAME GG XD#0404
Syndra · Mid
9 / 3 / 8
58.6% KP
32,538
34.7% share
13,625g
244 CS · 9.7/m
SuperCleber#Super
Kai'Sa · ADC
11 / 4 / 4
51.7% KP
24,143
25.8% share
14,424g
238 CS · 9.5/m
ProDelta#BR1
Rakan · Support
2 / 4 / 21
79.3% KP
7,410
7.9% share
8,305g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
