Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 31 days ago
3 / 5 / 5
K / D / A
47.1%
Kill participation
973
Damage / min
9,640g
388.4 gold / min
16
8 placed · 1 cleared
218
8.8 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorycueca#cocoo
Camille · Top
7 / 1 / 5
30.8% KP
18,231
19.1% share
12,107g
212 CS · 8.5/m
STEPZ#asd
Jarvan IV · Jungle
11 / 1 / 14
64.1% KP
24,767
26% share
15,124g
239 CS · 9.6/m
wolfinho123#br1
Annie · Mid
2 / 4 / 7
23.1% KP
8,501
8.9% share
9,922g
192 CS · 7.7/m
unethical#333
Lucian · ADC
15 / 8 / 7
56.4% KP
38,244
40.1% share
13,964g
194 CS · 7.8/m
scamber#BR1
Taric · Support
4 / 3 / 20
61.5% KP
5,555
5.8% share
9,453g
50 CS · 2/m
Red side
Defeatcristal#relly
Vex · Top
4 / 4 / 3
41.2% KP
14,064
17% share
8,377g
159 CS · 6.4/m
A K W N A I T E#A K W
Olaf · Jungle
2 / 9 / 2
23.5% KP
9,931
12% share
8,365g
161 CS · 6.5/m
GOOD GAME GG XD#0404
Syndra · Mid
3 / 5 / 5
47.1% KP
24,147
29.2% share
9,640g
218 CS · 8.8/m
too sharp 4u#r10
Ezreal · ADC
7 / 10 / 5
70.6% KP
25,611
31% share
12,661g
191 CS · 7.7/m
konseki#knsk
Karma · Support
1 / 11 / 11
70.6% KP
8,903
10.8% share
7,120g
29 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
