Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 25 days ago
4 / 9 / 7
K / D / A
50%
Kill participation
816.6
Damage / min
8,852g
378 gold / min
6
5 placed · 1 cleared
163
7 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryWOJTEK#1941
Ekko · Top
6 / 7 / 7
38.2% KP
13,694
14% share
9,391g
154 CS · 6.6/m
kim#kira
Kayn · Jungle
14 / 6 / 2
47.1% KP
21,495
22% share
14,111g
194 CS · 8.3/m
EST Bwipo#1810
Viktor · Mid
3 / 3 / 14
50% KP
24,825
25.4% share
10,247g
169 CS · 7.2/m
LOUD Rabelo#LYM
Kai'Sa · ADC
11 / 2 / 10
61.8% KP
30,469
31.2% share
16,529g
221 CS · 9.4/m
Renanzinhooo#xDD
Alistar · Support
0 / 5 / 22
64.7% KP
7,121
7.3% share
8,274g
29 CS · 1.2/m
Red side
DefeatHoben#lolo
Rumble · Top
4 / 5 / 4
36.4% KP
15,837
20% share
8,773g
179 CS · 7.6/m
Kick Lord Semi#Br3
Graves · Jungle
5 / 8 / 6
50% KP
14,286
18% share
11,054g
175 CS · 7.5/m
GOOD GAME GG XD#0404
Sylas · Mid
4 / 9 / 7
50% KP
19,122
24.1% share
8,852g
163 CS · 7/m
sant#0803
Draven · ADC
5 / 8 / 5
45.5% KP
15,799
20% share
11,506g
161 CS · 6.9/m
Yan Diomande#LPZG
LeBlanc · Support
4 / 4 / 9
59.1% KP
14,148
17.9% share
8,045g
30 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
