Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kai'Sa
Defeat
Ranked Solo/Duo · 22 days ago
7 / 6 / 10
K / D / A
43.6%
Kill participation
997.5
Damage / min
14,207g
491.3 gold / min
23
9 placed · 3 cleared
264
9.1 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
13
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatMystery Sign#1721
K'Sante · Top
2 / 7 / 8
25.6% KP
20,246
16.9% share
9,266g
203 CS · 7/m
yy whatever#K2Est
Ekko · Jungle
13 / 8 / 8
53.8% KP
22,819
19.1% share
12,589g
148 CS · 5.1/m
GOOD GAME GG XD#0404
Kai'Sa · Mid
7 / 6 / 10
43.6% KP
28,843
24.1% share
14,207g
264 CS · 9.1/m
marmalade#sasa
Zeri · ADC
9 / 13 / 11
51.3% KP
20,147
16.9% share
15,085g
191 CS · 6.6/m
uuyir#riyuu
Senna · Support
8 / 8 / 20
71.8% KP
27,501
23% share
11,881g
24 CS · 0.8/m
Red side
Victoryguigod#RANK1
Gwen · Top
5 / 8 / 8
31% KP
33,482
23.7% share
13,875g
209 CS · 7.2/m
caiozera ツ#ego
Kayn · Jungle
10 / 8 / 11
50% KP
27,712
19.7% share
16,231g
223 CS · 7.7/m
potato the cat#envy
Yone · Mid
6 / 3 / 8
33.3% KP
22,095
15.7% share
13,726g
258 CS · 8.9/m
yukiya#16y
Lucian · ADC
18 / 14 / 8
61.9% KP
49,532
35.1% share
18,398g
205 CS · 7.1/m
Kojima#ゲツヨウビ
Milio · Support
3 / 6 / 33
85.7% KP
8,174
5.8% share
11,405g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
