Match history
Akali champion portrait

Akali

Victory

Ranked Solo/Duo · 20 days ago

32:24Live Riot data

10 / 5 / 13

K / D / A

44.2%

Kill participation

1,001.9

Damage / min

13,774g

425.1 gold / min

23

5 placed · 3 cleared

212

6.5 CS / min

Objective control

Blue side

3

Dragons

1

Baron

8

Towers

2

Inhibitors

1

Herald

Red side

1

Dragons

0

Baron

3

Towers

0

Inhibitors

0

Herald

MATCH STORY

When did the advantage change?

Riot match timeline. Gaps indicate unavailable data.

10. minute · Lux+847 gold / -9 CS

Difference from the opponent Riot assigned to your role.

15. minute · Lux+1,955 gold / +4 CS

Difference from the opponent Riot assigned to your role.

20. minute · Lux+2,152 gold / +3 CS

Difference from the opponent Riot assigned to your role.

Practice notes for your next game

At 15 minutes: +1955 gold and +4 CS versus Lux.

Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

5 recorded deaths; first at 13:02.

Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.

5 ward placements in the available timeline.

Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.

GoldExact values are available using the time control and list below.03,4446,88710,33113,7740:008:0616:1224:1832:24
Akali: 13,774

Events and purchases

Kill · Draven → Rell
Kill · Akali → Lux
Kill · Jax → Darius
Kill · Yunara → Draven
Kill · Draven → Yunara
Kill · Akali → Pyke
Kill · Jax → Darius
Kill · Rell → Vi
Kill · Akali → Lux
Kill · Ekko → Pyke
Kill · Ekko → Draven
Kill · Vi → Ekko
Kill · Vi → Rell
Kill · Jax → Darius
Objective · Ekko · Hextech Dragon
Kill · Ekko → Vi
Objective · Ekko · Void Grub
Objective · Darius · Void Grub
Objective · Ekko · Void Grub
Kill · Pyke → Yunara
Kill · Yunara → Pyke
Kill · Darius → Jax
Kill · Draven → Yunara
Kill · Yunara → Vi
Kill · Akali → Lux
Kill · Ekko → Draven
Kill · Rell → Pyke
Kill · Darius → Jax
Kill · Vi → Darius
Kill · Ekko → Pyke
Kill · Ekko → Vi
Kill · Jax → Akali
Kill · Ekko → Lux
Building destroyed · Draven · Outer turret
Kill · Darius → Jax
Building destroyed · Darius · Outer turret
Kill · Yunara → Pyke
Kill · Akali → Draven
Kill · Ekko → Vi
Kill · Vi → Rell
Kill · Akali → Lux
Objective · Ekko · Ocean Dragon
Kill · Darius → Pyke
Kill · Darius → Draven
Kill · Yunara → Lux
Kill · Ekko → Vi
Kill · Draven → Akali
Kill · Darius → Draven
Kill · Darius → Jax
Kill · Ekko → Pyke

Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.

Blue side

Victory
52 / 29 / 8074,172g · 142,037 damage
PlayerKDA · KPDamageGold · CSItems
Darius champion portrait

cRa#letca

Darius · Top

15 / 5 / 6

40.4% KP

34,709

24.4% share

16,269g

241 CS · 7.4/m

Ekko champion portrait

hunters dream#chill

Ekko · Jungle

18 / 5 / 6

46.2% KP

38,739

27.3% share

17,485g

248 CS · 7.7/m

Akali champion portrait

GOOD GAME GG XD#0404

Akali · Mid

10 / 5 / 13

44.2% KP

32,463

22.9% share

13,774g

212 CS · 6.5/m

Yunara champion portrait

TwitchTV Zeyfrom#King

Yunara · ADC

7 / 7 / 16

44.2% KP

22,321

15.7% share

14,861g

202 CS · 6.2/m

Rell champion portrait

Levi#zin

Rell · Support

2 / 7 / 39

78.8% KP

13,805

9.7% share

11,783g

28 CS · 0.9/m

Red side

Defeat
29 / 52 / 3871,395g · 130,909 damage
PlayerKDA · KPDamageGold · CSItems
Jax champion portrait

reconocen#jmz

Jax · Top

5 / 8 / 7

41.4% KP

30,623

23.4% share

12,538g

220 CS · 6.8/m

Vi champion portrait

LOUD Sinatra#myway

Vi · Jungle

6 / 9 / 12

62.1% KP

25,939

19.8% share

15,685g

237 CS · 7.3/m

Lux champion portrait

Wookiye#lux

Lux · Mid

1 / 9 / 3

13.8% KP

17,007

13% share

11,498g

265 CS · 8.2/m

Draven champion portrait

Morttheus#BR1

Draven · ADC

15 / 13 / 5

69% KP

45,134

34.5% share

22,371g

289 CS · 8.9/m

Pyke champion portrait

too sharp 4u#r10

Pyke · Support

2 / 13 / 11

44.8% KP

12,206

9.3% share

9,303g

41 CS · 1.3/m

This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.

Victory — GOOD GAME GG XD#0404 | MacroDiff