Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Galio
Defeat
Ranked Solo/Duo · 20 days ago
1 / 4 / 2
K / D / A
25%
Kill participation
558.9
Damage / min
7,437g
314.7 gold / min
15
7 placed · 1 cleared
178
7.5 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryGrevthar#BRA1
Akali · Top
4 / 3 / 5
39.1% KP
15,910
24.6% share
9,890g
192 CS · 8.1/m
hunters dream#chill
Qiyana · Jungle
5 / 0 / 7
52.2% KP
18,071
28% share
11,955g
192 CS · 8.1/m
blue locke#ego
Locke · Mid
6 / 3 / 2
34.8% KP
9,775
15.1% share
10,057g
179 CS · 7.6/m
Buried Alive#4444
Caitlyn · ADC
6 / 3 / 6
52.2% KP
13,993
21.7% share
12,538g
213 CS · 9/m
zay#feefa
Karma · Support
2 / 3 / 15
73.9% KP
6,838
10.6% share
7,910g
26 CS · 1.1/m
Red side
DefeatJa Morant#cv2
Kennen · Top
5 / 6 / 1
50% KP
15,826
26.5% share
8,542g
161 CS · 6.8/m
Vinite#6240
Jarvan IV · Jungle
1 / 3 / 6
58.3% KP
6,597
11% share
9,208g
189 CS · 8/m
GOOD GAME GG XD#0404
Galio · Mid
1 / 4 / 2
25% KP
13,208
22.1% share
7,437g
178 CS · 7.5/m
too sharp 4u#r10
Ziggs · ADC
5 / 6 / 2
58.3% KP
19,817
33.2% share
11,635g
193 CS · 8.2/m
ELKINHO YODISTA#FON
Nautilus · Support
0 / 4 / 4
33.3% KP
4,277
7.2% share
5,614g
28 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
