Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Akali
Defeat
Ranked Solo/Duo · 18 days ago
7 / 8 / 4
K / D / A
39.3%
Kill participation
1,001.7
Damage / min
10,463g
409.2 gold / min
14
3 placed · 2 cleared
162
6.3 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatDessendre Canvas#verso
Camille · Top
7 / 11 / 11
64.3% KP
26,907
27.6% share
10,092g
153 CS · 6/m
juny#misa
Bel'Veth · Jungle
7 / 8 / 5
42.9% KP
17,915
18.4% share
12,322g
164 CS · 6.4/m
GOOD GAME GG XD#0404
Akali · Mid
7 / 8 / 4
39.3% KP
25,609
26.3% share
10,463g
162 CS · 6.3/m
i came back#22222
Kai'Sa · ADC
5 / 10 / 5
35.7% KP
18,455
19% share
13,015g
201 CS · 7.9/m
Indra#thank
Nautilus · Support
2 / 13 / 8
35.7% KP
8,439
8.7% share
7,077g
28 CS · 1.1/m
Red side
VictoryPink Matter#1009
Olaf · Top
4 / 10 / 10
28% KP
21,088
16% share
10,690g
175 CS · 6.8/m
Guizzy#One
Lee Sin · Jungle
9 / 5 / 13
44% KP
17,173
13% share
11,847g
157 CS · 6.1/m
crawl2r#gabi
Zed · Mid
11 / 3 / 4
30% KP
28,918
21.9% share
14,347g
204 CS · 8/m
too sharp 4u#r10
Sivir · ADC
23 / 7 / 10
66% KP
55,216
41.9% share
19,752g
258 CS · 10.1/m
Brunox1001#br1
Zac · Support
3 / 3 / 26
58% KP
9,436
7.2% share
9,533g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
