Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kalista
Defeat
Ranked Solo/Duo · 18 days ago
10 / 11 / 4
K / D / A
56%
Kill participation
1,803.8
Damage / min
15,765g
544.9 gold / min
24
8 placed · 8 cleared
253
8.7 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryOdysseus#Tróia
Aatrox · Top
6 / 4 / 12
41.9% KP
33,329
22.3% share
14,018g
283 CS · 9.8/m
Kick Lord Semi#Br3
Rammus · Jungle
6 / 3 / 21
62.8% KP
25,426
17% share
14,332g
212 CS · 7.3/m
little ari#ily
Hwei · Mid
11 / 4 / 13
55.8% KP
34,822
23.3% share
13,208g
193 CS · 6.7/m
L9 CÃO ORELHA#MACHO
Lucian · ADC
11 / 8 / 13
55.8% KP
36,267
24.3% share
15,152g
223 CS · 7.7/m
uzent#fifi
Poppy · Support
9 / 6 / 20
67.4% KP
19,525
13.1% share
11,364g
28 CS · 1/m
Red side
DefeatPink Matter#1009
Gragas · Top
3 / 8 / 4
28% KP
29,285
22.8% share
10,472g
203 CS · 7/m
ichigo ichie#0208
Rek'Sai · Jungle
4 / 6 / 13
68% KP
18,832
14.6% share
11,261g
154 CS · 5.3/m
Ja Morant#cv2
Talon · Mid
7 / 6 / 5
48% KP
16,949
13.2% share
12,426g
221 CS · 7.6/m
GOOD GAME GG XD#0404
Kalista · ADC
10 / 11 / 4
56% KP
52,190
40.5% share
15,765g
253 CS · 8.7/m
ProDelta#BR1
Renata Glasc · Support
1 / 12 / 19
80% KP
11,454
8.9% share
8,705g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
